Reflexivity

Year of Creation:

2025

Media:

Custom Software, Motion-Tracking Camera, Modular Synthesizer, Projector

Dimensions:

Variable, Multi-Wall Projection Environment

Interaction Type:

Computer-Vision

Duration:

Ongoing / Real-Time

Description:

A depth camera tracks posture, gesture, and presence, translating the moving body into streams of data. This information drives a generative audiovisual system: visuals unfold across two projected walls while a modular synthesizer shapes responsive sound. Each movement triggers a response that alters the next, creating a recursive circuit where the participant is both input and output. Reflexivity reveals interaction not as control, but as co-constitution: the system does not merely react to you—you become inseparable from it. The work confronts the question of agency inside a feedback system that enfolds body and machine alike.

Core Question:

Where does the loop end—if the system includes your body?

Loop Analysis

Structure: 

Perceptual Feedback Loop

Definition: 

A recursive system where user action alters the environment, which then conditions subsequent action.

Leverage Point: 

Awareness that self and system cannot be disentangled—the loop structures perception as much as behavior.

Inputs / Outputs: 

Bodily gesture and presence → depth camera data → generative audiovisual system → perceptual response → altered bodily movement

Effect: 

Immersion, entanglement, and destabilization of the boundary between human and system

Ethical Valence: 

Neutral but revealing; demonstrates how systems shape agency while claiming to merely respond

Design Note: 

By exposing the architecture of the loop, the work foregrounds entanglement over mastery. The participant does not control the system—they co-create with it.