Reflexivity
Year of Creation:
2025
Media:
Custom Software, Motion-Tracking Camera, Modular Synthesizer, Projector
Dimensions:
Variable, Multi-Wall Projection Environment
Interaction Type:
Computer-Vision
Duration:
Ongoing / Real-Time
Description:
A depth camera tracks posture, gesture, and presence, translating the moving body into streams of data. This information drives a generative audiovisual system: visuals unfold across two projected walls while a modular synthesizer shapes responsive sound. Each movement triggers a response that alters the next, creating a recursive circuit where the participant is both input and output. Reflexivity reveals interaction not as control, but as co-constitution: the system does not merely react to you—you become inseparable from it. The work confronts the question of agency inside a feedback system that enfolds body and machine alike.
Core Question:
Where does the loop end—if the system includes your body?
Loop Analysis
Structure:
Perceptual Feedback Loop
Definition:
A recursive system where user action alters the environment, which then conditions subsequent action.
Leverage Point:
Awareness that self and system cannot be disentangled—the loop structures perception as much as behavior.
Inputs / Outputs:
Bodily gesture and presence → depth camera data → generative audiovisual system → perceptual response → altered bodily movement
Effect:
Immersion, entanglement, and destabilization of the boundary between human and system
Ethical Valence:
Neutral but revealing; demonstrates how systems shape agency while claiming to merely respond
Design Note:
By exposing the architecture of the loop, the work foregrounds entanglement over mastery. The participant does not control the system—they co-create with it.