Eye in the Sky

Year of Creation:

2024

Media:

Projector, Computer, Motion-Tracking Camera, Custom Software

Dimensions:

Variable

Interaction Type:

Computer-Vision

Duration:

Ongoing / Participant-Activated

Description:

A projected eye hovers above participants, blinking and following their every move. Powered by a motion-tracking camera and custom software, the installation creates the sensation of being constantly watched by a presence larger than life. Though the mechanisms of surveillance are left in plain sight—a visible camera, a laptop running the program—the inner workings remain opaque. Viewers understand they are being tracked, but not how. The result is a charged space of awe and unease, mirroring the dynamics of contemporary surveillance systems: their visibility is obvious, their operations concealed. Eye In The Sky transforms the gallery into a site where technological vision enacts both intimacy and intimidation.

Core Question:

How does the awareness of being watched alter our experience of space and self?

Loop Analysis

Structure: 

Surveillance Feedback Loop

Definition: 

A system where bodily movement is detected and mirrored by an ever-present watcher, reinforcing awareness of being observed.

Leverage Point: 

The participant’s heightened self-consciousness when under visible but incomprehensible observation.

Inputs / Outputs: 

Body movement → motion tracking → projected eye movement → perception of being watched

Effect: 

Awe, unease, and behavioral adjustment under the gaze of a system

Ethical Valence: 

Critiques the opacity of surveillance technologies; risks normalizing the spectacle of being watched

Design Note: 

By leaving the camera and computer in plain view, the piece underscores that visibility does not equal transparency—the system remains unreadable despite its presence.